Skip to main content

Going to protect the Galaxy!

 

Hey


So I have played about with the new box set and oh boy is it fun.



While I have been so far running my head into the brick wall that is solo collector I have not gone past scenario 3 so far due to other commitments, but My brother messaged me and asked if I wanted to do the campaign so lets do this



There is one problem though, which hero do I use?

I was thinking out loud with him when this happened



 



Considering my first ever blog post (which is about playing what you want and having fun) my first response to this was

“How dare you sir!”

Well now I have to tell you the story of what happened when I tried this.



So when I first got my box, other people had spoke of the beast that is the collector and how he was catching solo players like ash does Pokémon.

My first reaction was great:

Step 1 build black widow

Step two crush the collector with it first try

Step 3 write an article that shows that even with the toughest character for the scenario, it’s still do-able and fun

 

Well……

 


 Part of me still wants to try this and get the job done as black widow is one of my favorite heroes in the game, but the limit on 5 cards in the collection is a tough one to do when all the cards you want to play end up there.

 Since then I have beaten him a couple of times with Cap protection and I think this is due to his ability to ready, fearless determination, agent 13 and ability to stun.

So now I have a few ideas about what's great to play vs him. the side scheme is rough and needs to go quickly and the damn ghosts get me every time so maybe borrowing from here

 have-at-thee-lcg.blogspot.com

 David Sutcliffe thanks for the help!



So maybe you do need to play a A+ hero, but I’m still not convinced.


Maybe they bring a lot of cool cards and are more powerful, but I still think the other heroes should be able to win and they will as more cards and better deck building will line up with these villain's in mind.

Most solo players (and non-solo) have beating the game with every hero and I don’t think that this will never be solved, its just a new puzzle that people are working out and every game I get more info on how to beat it.

 

This leads me to the point of the article

Which hero to play??

Part of me still wants to do Thor, other heroes I like is black widow (as stated above), Ant-man and Hawkeye.

I really enjoy playing all the other heroes too really and there are the new ones to play and explore more too,

So help me out which hero/aspect should I play?

So I go with raw power or try to make a new deck?

What heroes did you all pick? Do you have go to heroes or one deck that you tinker with, or do you just look at the top decks and play one of them?

Should I focus on a game plan for this campaign or should I focus on the hero doing its thing well?

 

Give me help and ill report on our experience as we play.

 

Thanks and until next time!

 

Comments

Popular posts from this blog

My big issues with Champions

 Hi So this is the story about how I felt like I had to apologize for playing marvel champions.  I have a friend that I play Arkham horror with on a regular basis.  We had a little gap between campaigns that I felt was a perfect spot to introduce him to marvel champions. Oh boy. The first week we played vs Kang and started off well, but my god does Kang drag on!  we spent ages and ages (in different ages) fighting his stage one, but once we had finally beat that stage we put out the split stage and both of were starting to think the game had outstayed its welcome.  The thought of having to beat two more stages was daunting and it was already getting late.  We decided to continue with the game and was surprised to find that actually we defeated the other two stages in 4 turns, phew! was my fist thought, but we we started to talk about the game, and the weird that feeling was beating his other stages in so few turns. We discussed about how this is backwards t...

Hit or miss?

Hi everyone! Check out these two side schemes    Is one more important to deal with than the other?   What about these two minions?   What factors should you consider when deciding to deal with it this turn? Should you even deal with it?   A lot of people when confronted with a scheme or minion will jump to first think what’s the best way to remove that from the board. But maybe the question should be what is it doing to the game state?   Check this out   Once this card has done its thing, what is the difference between this card and an advance token? What about his one? Is there a difference between this and playing on heroic 1 if you left it in play? How bad is that for you?   Well let’s try to thing about the factors that goes into answering these questions The first question for me would be what difficulty am I playing on? One extra threat a turn could be easy to manage if I’m on standard where I’m not expec...

Get it on the table!

  Hi me again Let’s talk about types of cards in champions and why you shouldn’t be afraid to put the cards out of the table. In marvel champions we have two types of cards that you play onto the table, “permanent” and “temporary” cards. Temporary are cards that stay for a while and then are discarded to be shuffled back into your deck and then are used again. Here are some examples of temporary cards. Most temporary cards seem to help manage the game in game in some way, either by removing threat or dealing damage. This can be in the form of removing side schemes, defeating minions or helping with the win/lose conditions of the game (threat on the main scheme or damage on the villain).  Permanent cards are cards that baring any affect from the villain, will stay in play for the rest of the game.  Here are some examples. Most permanent cards are cards that either allow you to play more cards in a turn or draw you more cards (which help you play more cards in...